Post by silima on Jan 6, 2007 6:37:56 GMT -5
5 mans instances:
Hellfire Citadel - Ramparts - Level 60-62
Hellfire Citadel - Blood Furnace - Level 61-63
Coilfang Reservoir - The Slave Pens - Level 62-64
Coilfang Reservoir - The Underbog - Level 63-65
Auchindoun - The Mana Tombs - Level 64-66
Auchindoun - Auchenai Crypts - Level 65-67
Caverns of Time - Escape from Durnholde - Level 66-68
Auchindoun - Sethekk Halls - Level 67-69
Coilfang Reservoir - The Steam Vault - Level 68-70
Hellfire Citadel - The Shattered Halls - Level 70
Caverns of Time - Opening the Dark Portal - Level 70
Tempest Keep - The Mechanar - Level 69-70
Tempest Keep - The Botanica - Level 70
Auchindoun - The Shadow Labyrinth - Level 70
Tempset Keep - The Arcatraz - Level 70
10 mans instances:
Karazhan - Level 70
25 mans instances:
Blade's Edge Mountains - Gruul's Lair - Level 70
Hellfire Citadel - Magtheridon's Lair - Level 70
Coilfang Reservoir - Serpentshrine Cavern - Level 70
Tempest Keep - The Eye - Level 70
Caverns of Time - Battle for Mount Hyjal - Level 70
Shadowmoon Valley - The Black Temple - Level 70
-----------------------------------------------------------------------------------
Caverns of Time - Battle of Mount Hyjal Attunement:
World of Warcraft: Burning Crusade - Caverns of Time: Mount Hyjal
Caverns of Time: Mount Hyjal will ship with World of Warcraft: Burning Crusade expansion retail launch. The dungeon requires 25 player raid groups. However, not everyone can enter the dungeon. This dungeon requires many pre-requisites:
1. You must be level 70
2. Complete Caverns of Time: Durnholde (Old Hillsbrad) and Complete Caverns of Time: Dark Portal (Black Morass).
3. Talk to Soridormi (Adult) - the consort of Nozdormu. You may find her roaming around the clockwork in Caverns of Time. She will give you a quest titled: The Vial's of Eternity.
However, this is no 1-2-3 immediate quest. To acquire the two vials of eternity requires the completition of many quest chains that will take months to accomplish and good gear.
4. You must complete the Cipher of Damnation quest chain in Shadowmoon Valley and the Stormspire quests in Netherstorm. The Stormspire quest chain starts in Area 52 with the Consortium Ethereal. The chain ends when Nexus-Prince Harammad sends you to A'dal with a crystal. Maybe you should have talked to Akama at the Warden's Cage in Shadowmoon Valley.
5. A'dal will give you the Arcatraz Key quest: The crystal key is divided in two halves. The first half is held by the last boss of Tempest Keep: Botanica - Splintertree. The second half is held by the last boss of Tempest Keep: Mechanar. Once you assemble the Arcatraz Key and have completed the two quest chains: Stormspire and Cipher of Damnation -- Khadgar will talk to you, asking you to talk to A'dal. A'dal will give you the Kael'Thas dungeon key chain quest. The key is named Tempest Key - for the final showdown with Prince Kael'Thas Sunstrider.
6. Brace yourself - - you need to be revered with the Sha'tar Reputation faction to obtain the Tempest Keep Heroic-Dungeon key, Revered with the Lower City to obtain the Auchenai Key to unlock the Auchindoun Dungeons in Heroic-mode, Revered with the Cenarion Expedition to unlock the Heroic-mode for Coilfang Reservoir dungeons, and Revered with Thrallmar/Honor Hold to unlock the Heroic-mode Difficulty for Hellfire Citadel dungeons. Hope you have had fun reading this far.
7. Complete Trial of the Naaru: Mercy; Trial of the Naaru: Strength; and Trial of the Naaru: Tenacity. No easy task ... for you have to complete the three trials in Heroic-mode. Trash mobs hit for 15,000 non-crit damage, no less. You have to kill Murmur in Auchindoun: Shadow Laberynth, retrieve an unused Axe of the Executioner from Hellfire Citadel: Shattered Halls, Kalithresh's Trident in Coilfang Reservoir: Steamvaults, and to rescue Millhouse Manastorm (gnome) after killing the last boss of Tempest Keep: Arcatraz. Once you have completed those four dungeons in Heroic-mode, return to A'dal and he will grant you the Tempest Key to enter Prince Kael'Thas dungeon -- which requires 25 players. Kill Kael'Thas and loot his Vial of Eternity.
8. Now you need to kill Lady Vashj and loot her Vial of Eternity. No data has been gathered concerning the requirements to enter Lady Vashj's dungeon.
9. By now you should be Friendly with the Scales of the Sands faction.
10. Now you can enter Caverns of Time: Mount Hyjal
In this dungeon you go back in time 4 years into the past to fight alongside Malfurion Stormrage, Tyrande Whisperwind, Thrall, and Jaina Proudmoore against Archimonde and the Burning Legion. Your mission is to stop the Infinity Dragonflight from altering time.
THE VIALS OF ETERNITY
INTRO
Soridormi: The Battle of Mount Hyjal is one of the most well-guarded events of this timeline. Should an intruder alter its outcome, the impact would extend to all subsequent moments in history.
As the Aspect's prime mate I'm far more in tune with the flow of time than other bronze dragons. I recently sensed a minute ripple in time emanating from the events surrounding the Battle of Mount Hyjal. Someone or something is attempting to change this timeline and they must be stopped.
Soridormi: Seven vials were drawn from the Well of Eternity by Illidan. He poured three into the lake on top of Mount Hyjal and a second Well of Eternity was created. For years the rest were believed lost.
With the opening of the Dark Portal, we've come to know that he gave one each to his lieutenants Kael'thas and Vashj. Retrieve what remains of them; we wil need them as foci to open a gateway to any events tied to Mount Hyjal, recent or ancient. The outcome of the Battle of Mount Hyjal must be preserved.
I've asked the impossible of you, yet I expect you to succeed. Much depends on it.
QUEST OBJECTIVES
Soridormi at Caverns of Time wants you to retrieve Vashj's Vial Remnant from Lady Vashj at Coilfang Reservoir and Kael's Vial Remnant from Kael'Thas Sunstrider at Tempest Keep.
Rewards: 24g 60s
-----------------------------------------------------------------------------------
TBC Instance Boss Resistance Guide:
It seems that many of the 5 man instance bosses would be a lot easier with certain resists (though not necessary). I have yet to see any list of bosses and what spells they spam and what resist gear would benefit the group. So here's my crude attempt.
The numbers next to the type of resist gear used is on a scale of 1 to 5 with 5 being the most. This number represents how much resist you should have. If no number is there it is because I have not attempted this boss.
As to what lvl 60 Resist gear to keep I would recomend keeping you epics and good blue as well as any resist necks/ring/trinkets since those seem to be few and far between. I have also noticed that there are many lvl 60+ greens with a lot of stamina and resist on them that are random drops in outlands so some of these misc. green and crappy blues that most of us have in our banks atm will be easily replaced (if you have the luck or the gold to get them). However, it seems that you really won't need a lot of resist gear until Karazhan so I would evaluate my resist gear as I go.
If there is after the boss name it is because I have either not attempted this boss, don’t remember his/her abilities, or couldn’t find any info. Please let me know of any additions or changes.
***Special thanks to Trixx and asaphelps for their controbutions!
Hellfire Citadel
Ramparts
Watchkeeper Gargolmar – none
Omor the Unscarred – none
Vazruden & Nazan – Fire [1]
Blood Furnace
The Maker – Nature for Tank/Melee [1]
Broggok – Nature [minimal]
Keli'dan the Breaker – Shadow [3]
Shattered Halls
Grand Warlock Nethekurse – Shadow
Warbringer O'mrogg – Shadow for Fear
Kargath Bladefist –
Coilfang Reservoir
Slave Pens
Mennu the Betrayer – None
Rokmar the Crackler – Frost [3]
Quagmirran – Nature Tank/Melee [2]
Underbog
Hungarfen – Nature [2]
Ghaz'an – Nature [1]
Swamplord Musel'ek – None
The Black Stalker - None
Steam Vault
Hydromacer Thespia – Frost
Mekgineer Steamrigger – None
Warlord Kalithresh – None
Auchindoun
Mana Tombs
Pandemonius – Shadow [3]
Tavarok – None
Nexus-Prince Shaffar – None
Auchenai Crypts
Shirrak the Dead Watcher – Fire
Exarch Maladaar -
Sethekk Halls
Darkweaver Syth – Does damage from every school
Talon King Ikiss -
Shadow Labyrinth
Ambassador Hellmaw - Nature & Shadow
Blackheart the Inciter - None
Grandmaster Vorpil - Fire & Shadow
Murmur - Nature
Caverns of Time
Escape from Durnholde
Lieutenant Drake – None
Captain Skarloc - None
The Epoch Hunter - None
Dark Portal
Chrono Lord Deja - None
Temporus - none
Aeonus - None
Tempest Keep
Mechanar
Gatewatcher Gyro-Kill - None
Gatewatcher Iron-Hand - None
Mechano-Lord Capacitus – Arcane
Nethermancer Sepethrea – Fire
Pathaleon the Calculator -
Botanica
Commander Sarannis - Arcane (very little)
High Botanist Freywinn - All
Thorngrin the Tender – Fire
Laj -
Warp Splinter – Arcane
Arcatraz
Zereketh the Unbound – Shadow
Wrath-Scryer Soccothrates -
Dalliah the Doomsayer – None
Warden Mellichar -
Karazhan
Attunment - None
Moroes - None but bring a luffa
Optional Bosses -
Opera - Romeo and Juliet - Maybe nature for poison, minor, not sure about others.
Maiden - none (uses holy)
Curator - Arcane
Aran - Fire, Arcane, and Frost - priority on frost imo. He uses: Arcane Explosion + Slow (arcane), Flame Wreath + Fireball (Fire), and Blizzard and Frostbolt (frost). Since he has imp blizzard, I'd suggest more frost, than anything. He also will not melee 99% of the time, unless you go overkill on kicks/interrupts.
Netherspite - Shadow
Prince Melc... - Shadow and fire. More shadow (shadow nova) than fire (hellfire from infernals)
Nightbane - shadow for aoe fear, not sure what else.
Enjoy.
Silima
"Experience shows that common sense is a lot less common than one might think, and drops by an order of magnitude once purple text is pasted in raid chat...."
Hellfire Citadel - Ramparts - Level 60-62
Hellfire Citadel - Blood Furnace - Level 61-63
Coilfang Reservoir - The Slave Pens - Level 62-64
Coilfang Reservoir - The Underbog - Level 63-65
Auchindoun - The Mana Tombs - Level 64-66
Auchindoun - Auchenai Crypts - Level 65-67
Caverns of Time - Escape from Durnholde - Level 66-68
Auchindoun - Sethekk Halls - Level 67-69
Coilfang Reservoir - The Steam Vault - Level 68-70
Hellfire Citadel - The Shattered Halls - Level 70
Caverns of Time - Opening the Dark Portal - Level 70
Tempest Keep - The Mechanar - Level 69-70
Tempest Keep - The Botanica - Level 70
Auchindoun - The Shadow Labyrinth - Level 70
Tempset Keep - The Arcatraz - Level 70
10 mans instances:
Karazhan - Level 70
25 mans instances:
Blade's Edge Mountains - Gruul's Lair - Level 70
Hellfire Citadel - Magtheridon's Lair - Level 70
Coilfang Reservoir - Serpentshrine Cavern - Level 70
Tempest Keep - The Eye - Level 70
Caverns of Time - Battle for Mount Hyjal - Level 70
Shadowmoon Valley - The Black Temple - Level 70
-----------------------------------------------------------------------------------
Caverns of Time - Battle of Mount Hyjal Attunement:
World of Warcraft: Burning Crusade - Caverns of Time: Mount Hyjal
Caverns of Time: Mount Hyjal will ship with World of Warcraft: Burning Crusade expansion retail launch. The dungeon requires 25 player raid groups. However, not everyone can enter the dungeon. This dungeon requires many pre-requisites:
1. You must be level 70
2. Complete Caverns of Time: Durnholde (Old Hillsbrad) and Complete Caverns of Time: Dark Portal (Black Morass).
3. Talk to Soridormi (Adult) - the consort of Nozdormu. You may find her roaming around the clockwork in Caverns of Time. She will give you a quest titled: The Vial's of Eternity.
However, this is no 1-2-3 immediate quest. To acquire the two vials of eternity requires the completition of many quest chains that will take months to accomplish and good gear.
4. You must complete the Cipher of Damnation quest chain in Shadowmoon Valley and the Stormspire quests in Netherstorm. The Stormspire quest chain starts in Area 52 with the Consortium Ethereal. The chain ends when Nexus-Prince Harammad sends you to A'dal with a crystal. Maybe you should have talked to Akama at the Warden's Cage in Shadowmoon Valley.
5. A'dal will give you the Arcatraz Key quest: The crystal key is divided in two halves. The first half is held by the last boss of Tempest Keep: Botanica - Splintertree. The second half is held by the last boss of Tempest Keep: Mechanar. Once you assemble the Arcatraz Key and have completed the two quest chains: Stormspire and Cipher of Damnation -- Khadgar will talk to you, asking you to talk to A'dal. A'dal will give you the Kael'Thas dungeon key chain quest. The key is named Tempest Key - for the final showdown with Prince Kael'Thas Sunstrider.
6. Brace yourself - - you need to be revered with the Sha'tar Reputation faction to obtain the Tempest Keep Heroic-Dungeon key, Revered with the Lower City to obtain the Auchenai Key to unlock the Auchindoun Dungeons in Heroic-mode, Revered with the Cenarion Expedition to unlock the Heroic-mode for Coilfang Reservoir dungeons, and Revered with Thrallmar/Honor Hold to unlock the Heroic-mode Difficulty for Hellfire Citadel dungeons. Hope you have had fun reading this far.
7. Complete Trial of the Naaru: Mercy; Trial of the Naaru: Strength; and Trial of the Naaru: Tenacity. No easy task ... for you have to complete the three trials in Heroic-mode. Trash mobs hit for 15,000 non-crit damage, no less. You have to kill Murmur in Auchindoun: Shadow Laberynth, retrieve an unused Axe of the Executioner from Hellfire Citadel: Shattered Halls, Kalithresh's Trident in Coilfang Reservoir: Steamvaults, and to rescue Millhouse Manastorm (gnome) after killing the last boss of Tempest Keep: Arcatraz. Once you have completed those four dungeons in Heroic-mode, return to A'dal and he will grant you the Tempest Key to enter Prince Kael'Thas dungeon -- which requires 25 players. Kill Kael'Thas and loot his Vial of Eternity.
8. Now you need to kill Lady Vashj and loot her Vial of Eternity. No data has been gathered concerning the requirements to enter Lady Vashj's dungeon.
9. By now you should be Friendly with the Scales of the Sands faction.
10. Now you can enter Caverns of Time: Mount Hyjal
In this dungeon you go back in time 4 years into the past to fight alongside Malfurion Stormrage, Tyrande Whisperwind, Thrall, and Jaina Proudmoore against Archimonde and the Burning Legion. Your mission is to stop the Infinity Dragonflight from altering time.
THE VIALS OF ETERNITY
INTRO
Soridormi: The Battle of Mount Hyjal is one of the most well-guarded events of this timeline. Should an intruder alter its outcome, the impact would extend to all subsequent moments in history.
As the Aspect's prime mate I'm far more in tune with the flow of time than other bronze dragons. I recently sensed a minute ripple in time emanating from the events surrounding the Battle of Mount Hyjal. Someone or something is attempting to change this timeline and they must be stopped.
Soridormi: Seven vials were drawn from the Well of Eternity by Illidan. He poured three into the lake on top of Mount Hyjal and a second Well of Eternity was created. For years the rest were believed lost.
With the opening of the Dark Portal, we've come to know that he gave one each to his lieutenants Kael'thas and Vashj. Retrieve what remains of them; we wil need them as foci to open a gateway to any events tied to Mount Hyjal, recent or ancient. The outcome of the Battle of Mount Hyjal must be preserved.
I've asked the impossible of you, yet I expect you to succeed. Much depends on it.
QUEST OBJECTIVES
Soridormi at Caverns of Time wants you to retrieve Vashj's Vial Remnant from Lady Vashj at Coilfang Reservoir and Kael's Vial Remnant from Kael'Thas Sunstrider at Tempest Keep.
Rewards: 24g 60s
-----------------------------------------------------------------------------------
TBC Instance Boss Resistance Guide:
It seems that many of the 5 man instance bosses would be a lot easier with certain resists (though not necessary). I have yet to see any list of bosses and what spells they spam and what resist gear would benefit the group. So here's my crude attempt.
The numbers next to the type of resist gear used is on a scale of 1 to 5 with 5 being the most. This number represents how much resist you should have. If no number is there it is because I have not attempted this boss.
As to what lvl 60 Resist gear to keep I would recomend keeping you epics and good blue as well as any resist necks/ring/trinkets since those seem to be few and far between. I have also noticed that there are many lvl 60+ greens with a lot of stamina and resist on them that are random drops in outlands so some of these misc. green and crappy blues that most of us have in our banks atm will be easily replaced (if you have the luck or the gold to get them). However, it seems that you really won't need a lot of resist gear until Karazhan so I would evaluate my resist gear as I go.
If there is after the boss name it is because I have either not attempted this boss, don’t remember his/her abilities, or couldn’t find any info. Please let me know of any additions or changes.
***Special thanks to Trixx and asaphelps for their controbutions!
Hellfire Citadel
Ramparts
Watchkeeper Gargolmar – none
Omor the Unscarred – none
Vazruden & Nazan – Fire [1]
Blood Furnace
The Maker – Nature for Tank/Melee [1]
Broggok – Nature [minimal]
Keli'dan the Breaker – Shadow [3]
Shattered Halls
Grand Warlock Nethekurse – Shadow
Warbringer O'mrogg – Shadow for Fear
Kargath Bladefist –
Coilfang Reservoir
Slave Pens
Mennu the Betrayer – None
Rokmar the Crackler – Frost [3]
Quagmirran – Nature Tank/Melee [2]
Underbog
Hungarfen – Nature [2]
Ghaz'an – Nature [1]
Swamplord Musel'ek – None
The Black Stalker - None
Steam Vault
Hydromacer Thespia – Frost
Mekgineer Steamrigger – None
Warlord Kalithresh – None
Auchindoun
Mana Tombs
Pandemonius – Shadow [3]
Tavarok – None
Nexus-Prince Shaffar – None
Auchenai Crypts
Shirrak the Dead Watcher – Fire
Exarch Maladaar -
Sethekk Halls
Darkweaver Syth – Does damage from every school
Talon King Ikiss -
Shadow Labyrinth
Ambassador Hellmaw - Nature & Shadow
Blackheart the Inciter - None
Grandmaster Vorpil - Fire & Shadow
Murmur - Nature
Caverns of Time
Escape from Durnholde
Lieutenant Drake – None
Captain Skarloc - None
The Epoch Hunter - None
Dark Portal
Chrono Lord Deja - None
Temporus - none
Aeonus - None
Tempest Keep
Mechanar
Gatewatcher Gyro-Kill - None
Gatewatcher Iron-Hand - None
Mechano-Lord Capacitus – Arcane
Nethermancer Sepethrea – Fire
Pathaleon the Calculator -
Botanica
Commander Sarannis - Arcane (very little)
High Botanist Freywinn - All
Thorngrin the Tender – Fire
Laj -
Warp Splinter – Arcane
Arcatraz
Zereketh the Unbound – Shadow
Wrath-Scryer Soccothrates -
Dalliah the Doomsayer – None
Warden Mellichar -
Karazhan
Attunment - None
Moroes - None but bring a luffa
Optional Bosses -
Opera - Romeo and Juliet - Maybe nature for poison, minor, not sure about others.
Maiden - none (uses holy)
Curator - Arcane
Aran - Fire, Arcane, and Frost - priority on frost imo. He uses: Arcane Explosion + Slow (arcane), Flame Wreath + Fireball (Fire), and Blizzard and Frostbolt (frost). Since he has imp blizzard, I'd suggest more frost, than anything. He also will not melee 99% of the time, unless you go overkill on kicks/interrupts.
Netherspite - Shadow
Prince Melc... - Shadow and fire. More shadow (shadow nova) than fire (hellfire from infernals)
Nightbane - shadow for aoe fear, not sure what else.
Enjoy.
Silima
"Experience shows that common sense is a lot less common than one might think, and drops by an order of magnitude once purple text is pasted in raid chat...."